[music playing]

Speaker: OTAN, Outreach and Technical Assistance Network.

Christiane Galvao: All right. So thank you, everybody, for being here. And thank you to OTAN for the opportunity to present and participate during the TDLS this year. I am not able to be there in person at Chula Vista, but I'm very happy with the opportunity to present online. And I hope we'll have a great time here today presenting and sharing our experiences and learning also.

So I'm Christiane Galvao. I live in Thousand Oaks. And I'm a teacher here at the Conejo Valley Adult Education. If you want to learn a little bit more about me, I have a QR code, and I have a link to my LinkedIn too that I can send in the chat box later for you to take a look. And thank you so much for taking your time to be here.

So the title of my presentation is using Bamboozle games to engage beginning literacy ESL students. My experience as an ESL teacher is mainly with beginners. And, also, I work as an ESL support teacher in the medical programs and medical courses at school. And before that, I was an ESL teacher in Brazil for almost 13 years.

So I'm going to bring here a little bit of my experience working with Bamboozle with my beginning students at Conejo Valley Adult Education. And I hope you all enjoy the presentation. I'm just adjusting my light. I'm sorry. So I hope you all enjoy the presentation and we'll have a great time here.

So before we go to our warm-up activity-- because, as an ESL teacher, I always like to have and to do a warm-up activity with my students. So I'm going to talk about the agenda a little bit. And then we'll do a super quick warm-up activity.

So the agenda today is about Bamboozle. I'm going to keep it simple and practical because I know that, especially for a follow-along workshop, we have to be very simple and practical so everybody follows and everybody does something that's useful after the presentation, you can create something that's useful in your classes after our workshop today.

So I chose Bamboozle because it's an online teaching resource that facilitates student-centered learning. And I'm going to follow some steps here. But I'm not going to be speaking a lot about my experience. I will share my experience along the process while we produce or create a new game.

So I'm going to talk about what is Bamboozle? And what can you teach using Bamboozle? Why Bamboozle? Some of the benefits. How I use it in my classes. And how to group these students to play Bamboozle.

And then we'll have the hands-on. You will create our own Bamboozle game. And I will show you a step-by-step how to create a game. And then, hopefully, we'll have some games ready by the end of the session. Or at least you will have started your own games. And we'll share the link on a Padlet that I created for you to link-- for you to share the link there and share with everybody.

So let's go to our warm-up activity. So for you online, you can use the chat box, please. You can use the chat box on Zoom. And for the participants in person, you can give a thumbs up. I think I can see some of you there. I don't see many people. Yay.

So I have some questions for you. So have you used Bamboozle games? And what do you like about-- you like the most about Bamboozle games?

And I would like also to know if you have created your own Bamboozle game, because some people might have created already, and they are here just to learn more. And some people might have not even heard about it. So I would like to know about your experience. So let me take a look here in the chat box. So never used, no, and no, never used, never used. Wow. I have never used.

So I hope this is going to be a great experience and you will have another resource to use in your lessons in-person and online, because Bamboozle promotes the opportunity for you to use not only in-person but also online. So thank you for answering the questions. And so, let me start.

What about there in the room? Has anybody used Bamboozle or created? No? All right. So I hope you enjoy it and maybe you'll start using it soon. Thank you. So let's go to my first slide.

So what is Bamboozle? Bamboozle is an online platform with pre-made games. So here, I took a screenshot of the main page for you to take a look. So the games, they are presented in a tiles, like this, so you can choose. And there's also a search for you to search for specific topics.

It's very simple and easy to use. You have the free and paid options. So you can also subscribe to use it. I use the free version. But I'm really tempted to using the-- to getting the paid version because of other features that they have. And I will talk about that a little more during the presentation.

So Bamboozle gives you an opportunity to work in person or online, as I said before. And you'll create teams in the classroom. Or you can also work individually. Your students can also work individually. And I will explain how you can do that also.

And one thing that I like about Bamboozle is that if you are using the games that are pre-made and are on the platform, you don't need to log in. You just click on the-- I usually go to Google, because, for some reason, I keep forgetting to save the link. And I go to Google and I type Bamboozle games. And then I find the link and I go.

So you click on the page. Once you are there, you can use search to choose the topic. We are going to go to the page in a moment. I'm just going to go continue presenting and not go yet there just so I can introduce you to the platform first. And then we'll take a look at it together.

So what can you do with Bamboozle? So for you who have never used it, it's a great platform for you to teach. Or it means you can introduce new topics, new content to your students. Or you can use it to review the vocabulary, grammar. You can also do a quiz. Or you can also use it for a conversation and reading comprehension.

My experience with my ESL beginners with the beginning level students is that I have used Bamboozle more for vocabulary and grammar and also to quiz them. I haven't prepared one for reading comprehension yet, but I'm planning on that. And for conversation, I have not used yet. But I know it also allows you to do that depending on the kind of questions you ask because I've been looking at other games online too.

So you use the game, so at the beginning or at the end of your class. I love warm-up activities. So I usually use Bamboozle at the beginning of my lesson so these students review what they learned previously. And they can also get ready for the day.

Because I teach in the evening and in the morning. But my evening group is, they come from work. Everybody's tired. So I love to do something right at the very beginning to engage them.

And with Bamboozle, you can also assign the study option. Or you can assign as homework. You can do icebreakers. And students can study while they wait for their classmates to finish their EL Civics.

So, for example, it's EL Civics day. They're doing their task one, for example. They finish task one. Some students will finish faster. They will finish. And then you can give them the option to play on Bamboozle to wait for their-- while they wait for their classmates. So it's very easy for them too. And I'll show you also.

So here in this picture-- I think it's a small image, I'm sorry. But I'll show you there also. So if you choose the study option, it shows the image and the question. And here, there's a little magnifying glass. And the students click there to see the answer.

So it's a great way for you to not have students not doing anything in class while you are waiting for everybody to finish their EL Civics or any other activity that you had planned.

And I really like it because I use it mostly for review also. So whenever I teach a unit, a lesson, I finish the unit, I use a Bamboozle to review with them.

So and why? So why do I chose to use Bamboozle? I actually, I learned about Bamboozle, I think, during the pandemic I was teaching virtually. And I think was at that time. Because I have used it so many times that I can't recall exactly when I started using it. But it was not too long ago.

So beginner ESL students need engaging activities, especially if we are working with students who come from work, or their parents, and they come to class, and they feel tired. So it's nice to have something that engages them and not only having them there sitting and looking at us. There's not only the teaching talking time. And so, it's very important to engage them.

And for beginners, because the communication for some is still very limited, the game will provide a moment for them to interact more with their classmates too. So I love Bamboozle because it's a visual resource. It helps low beginners or beginning literacy students to connect the image to the writing and spelling of the words.

So students also recognize numbers and say them in English. Because when you assign teams and you show the titles-- I'm going to show you also-- the students have to call for a number. So they say a number. So when they say the number, they're practicing English.

So, for example, I had students saying the numbers in their home language, and I said, no. Let's use this opportunity for you to practice the numbers, because you already know the numbers. We already studied the numbers. So it's time for them to practice that.

And it's also a moment for them to learn how to take turns. So it's great because they learn how to wait. And, also, if they're shy, they don't feel like they're the only ones that need to speak. Some of them will feel more like they don't want to participate much. But in a team, in a group, things are better for those who don't participate much. And they practice raising their hands to answer to a question too.

So students feel that they are a part of a group. So I like that a lot. And I always feel so happy when I see my students interacting and helping each other during the game.

So other benefits. As I said before, it's visual, because it has images and words. And the way you create your game, it's important to find meaningful images or GIFs because that will help your students to connect the spelling to the image or the question to the answer. So the images are really important.

And, also, I also use complete sentences to model correct usage of the language. So, for example, here we used-- I created a game for us to review the task that we were going to do for the EL Civics. So it was digital literacy.

So I created the Bamboozle. And one of the tasks was they had to learn acronyms, abbreviations, internet language. So I use this one here that says BRB. And then, what does BRB mean?

So when I clicked, or after they answered, I click on the answer, and it shows the full sentence. So I don't know if it's just me, but I really like my students to use complete sentences and also to answer the questions in full sentences.

So after we play the game and they get the answer right, the answer correct, I ask them to read the sentence. And I also work on pronunciation. Sometimes depending on the words, I ask them to spell. So that way, they learn how to spell some difficult words for them too.

So for the EL Civics, the game should match the practice that students do in the classroom. So that's the advantage of you creating your own Bamboozle, because you know your context. You know what your students need. And you know what you're going to be teaching. So you prepare your own.

You can also look for some ready ones on the platform. But sometimes it doesn't match really well what you need for your lesson for your class.

So I really like it that it also develops academic and social skills. As I said before, they recognize numbers, they take turns, and they work in teams and groups. So here, this picture shows the platform when the students are going to play. So this is after you choose the topic. And it shows team one and team two.

You can also assign up to four teams on Bamboozle in the free version. So here, I divide the class in groups. And then we play. So team one chooses a number. I click on the number and it shows the question. I'm going to show everything in a moment.

So social emotional skills also. It helps-- it promotes interaction. So, for example, as I said before, for the warm-up activity these students, they become motivated for the day, and they are ready to start their time in school with more motivation and participating more.

And for students who come late too, I like the warm-up, because if some students come a little late to class, they get there and we are playing. So it's not like they have to find out where we are. They just start playing there. And then after that, we start our lesson.

So students help each other. They feel empowered because they always help each other. And they enjoy together. They celebrate. And when I play at the end, the students go home happy. And I love that. I love to see my students leaving happy and motivated to come back, because that's also another challenge. We have to always make sure that they're learning, they're engaged, so they want to continue.

So for the how, I divide it in two parts. So I have part one. How can you teach using Bamboozle? So first, you are going to search for games that match the units that you are teaching, the lessons that you need to teach.

One strategy that I use is I divide groups into teams. So as I said before, on Bamboozle you can share-- sorry, you can split up to four teams. So you can use up to four teams. And I usually use two.

So in person, I use sticky notes to assign numbers to each team. So I count the number of my students in class. And then I divide that number by two. Or if you decide to do more, you can divide the number by three or four to create teams.

So these students get together according to the number that they have on their sticky note. So they work together. This way, they're not always working with the same students. So there are always different groups playing. And so, after I give each student a sticky note, they sit together, and we start the game.

For another strategies is just dividing the group, very simple, as I said, keep it simple and practical. You just divide the class into two teams. So, for example, I say from here to there, this side is team one and this side is team two. Because the first strategy of giving them the sticky notes with the numbers, I use mostly because I want them to work with different students.

But if your time doesn't allow you when you need all-- you just need to play with them for five or seven minutes, you just divide the class in super quick. And so, you divide the class into two teams. And then, if you're playing online, if you teach online, you can also ask these students to rename. So they use the rename option on Zoom. And you can use the list, the participants list, to assign the students number.

So, for example, if you decide on two teams on Zoom, which I think is better than four teams or three, you have two teams. If you have the settings-- how can I say? If you can change the names yourself, you can assign the numbers yourself.

Or you can tell the students, you call them by their names. And you say, you're number one, you're number two, until you have a number of students in each team. So that way you have two teams on Zoom.

And when you share your screen, you start the game and they know when they're going to raise their hand so they can use the Raise hands a feature on Zoom to choose a number and to answer the questions.

So this is mostly what I have prepared to share with you. But before we go and create our accounts, I would like to ask if you have any questions. And could you please type in the chat box? Or if anybody in the audience has a question? So please feel free to ask me.

So we can start creating the accounts. So I don't see any questions here.

Audience: Are you going to demonstrate once, just what it looks like, the Bamboozle?

Christiane Galvao: Yes.

Audience: OK.

Christiane Galvao: Yes, thank you. So I was thinking, if maybe we wouldn't have time to create, I was worried about not having enough time to create an account and create the games. But we can do it now. We could do a little demonstration now. So let me do that. Thank you for asking.

And so let me go here to my link where I can-- sorry, my computer keeps--

So please, just please let me stop sharing. And I will open my link, and then I'm going to share again.

So this is the main page on Bamboozle. So this is the main page. Because I have an account already, so whenever I'm logged in, it's going to show here my library. So I have some games. So these are the games that I have prepared.

And one of them I was surprised, because I prepared on a Sunday. And by Tuesday there were 200 plays already. And I was, oh, this is so good. Now it's on 406, and it was featured. So I really-- I was so motivated by that too. So it's great to share and know that it's useful to other teachers.

So let's see here. Let me see. I'm going to choose this one here, places in town. So let me just go back for a second. So this is the main page. Once you see all the games that are available there, you choose one, or you can search.

So, for example, I want to find one game about, let's say, food. So let me type food here. And then I click on Search. Oh, this is my page. So if it's my page, I'm not going to find one. So I have to go to the main page and type here. I'm sorry about that. So food. And then I click on Search.

So it's going to show a lot of games about food. So let me chose this one here. So I'm going to click on this one. This one use the feature where they hide the image. So you can also do that. You can hide-- oh, no, actually it's showing now. I think it's just my internet that's slow. Because there is one feature that you can hide the image. And I'll show you that later.

So here, for example, you assign the groups, you assign the teams. So maybe let's play a little bit here. Let's see, if you're on Zoom-- let me see. I'm not going to create two teams, but I'm going to show you how you play.

So if you chose and you want to work with this one, you click on play. Once you click on play, it's going to show here, play for free. That's what I use, because Bamboozle also has many other features. So they have Snakes and Ladders, the World Cup Soccer, Double Vision, Distorted Eyes, Four in a Row, and the Memory game, which is probably really good. I haven't used. The Bingo, Tic-Tac-Toe. So I use the free version.

So I click here on play for free. And then, once I'm here, I choose the number of teams. So as I said before, I have the option, in the free version, I have the option to choose any-- up to four. So I'm going to choose two teams. And then I click here on my grid size. So if I want only eight questions, I click on eight, 16, or 24.

And there's also the Power Apps. So you can always choose the Power Apps here. I usually don't choose it. I just start playing. And whatever it's already on the game that the person who created the game has there saved, that's what I use. But you can also use.

And, by the way, I usually leave the way it is because I'm using the numbers, as I said before, because I'm teaching beginners. I want my students to have access to the numbers. Because if I change the themes also, it won't show the numbers, it will show the images. And if I change the Power Apps, it might show a lot of Power Apps instead of the questions. And I prefer having more questions than the Power Apps.

So as I said, I keep it simple. And I just use what's ready. So I click here on Classic. And there you go. So that's very simple. It's three steps. The search, and then looking for something that you want, to click on that. And then you assign the group-- the teams, and the how many tiles you want. And you start-- and you divide the teams-- and you start the game.

So, for example, if I click on number four, it's showing the image. And I ask my students, what is it? So team one answers, it's cheese. So we click on OK. Now, team two choose a number. Now, for example, they say number nine. I click on number nine. What is it? And let's say they say a different word.

If they don't say it's peach, they say it's mango, let's suppose. So I say, no, it's peach. And then I click, oops. So they lose the points.

So another one. What is it? And then it's water. It's correct-- if they answered correctly, I click OK. So there go. And the points will be recorded here. And at the end they show a fun image like a GIF or something. And these students celebrate together.

So let me just click one more here and see. So what is it? So and if you click on the image, it also maximizes the image, which is good because your students can see better on the screen what the image is. And then you check. So if they got it correctly, you click OK.

So this is how it is. And at the end, they have the final number here. And it shows the winners. So let me just stop here for a second and go back to my slides.

So we're going to do a hands on now. And I would like you to please, if you want, you can use the QR code, or you can use the link. Let me put the link in the chat box so you can sign up.

Ah, there's a question. Do students need to type their answers? No, they don't. In this case, you're the teacher. You are leading the game. I'm sorry, I forgot to mention that. You are leading the game. So the students only say it.

So it's great because they are actively looking at it. And they are interacting with each other to choose the number that they want to choose. But they don't type. So they are not using their devices.

When they are using their devices for the study portion of the game, if you assign the study portion, the platform, they don't type, they only check their answers. So you can ask them to write their answers on their notebooks, for example, before they check the answer.

So I just put the link to Bamboozle in the chat box. And if you are watching in person from the school, please feel free to use the QR code. You can use the QR code to get to the page. So once you are there, let me go to the page to show you, use the steps you are going to take.

So here, we're going to go back to the main page. That's where you're going to be. I have to actually log out. So I can show you. I'm going to sign out so I can show you where you're going to go.

So once you are on Bamboozle, you are going to click on Join for Free. You can use this one too. You can click here where it says Join for Free. So you click here. And it's going to ask you for your email, your password, and then to confirm your password, and then you create your username.

After that, to click on Join for Free. Once you join for free, you are going to receive an email from Bamboozle. You will receive an email to confirm your account. So maybe should I gave you some minutes, four or five minutes to create your account please? Would you like that?

So please let me know in the chat box how you are going, if you have created your account. It's very simple. But you will actually need-- if you're going to create a game-- thank you. If you're going to create a game, you need to have an account. It will only let you use the games without an account. But if you are creating a new game, it actually needs you to create an account.

So let me set the timer here for four minutes. So let's start. So let me go here to the main page where you start your account.

Just please let me know if you can see my screen. OK, it's shown there. So I'm going to sign in, as I have my account already saved here. And I'm going to show you the steps.

So for you to create a game, the very first thing you're going to do is you are going to click-- you're going to sign in. Once you're on the main page, you're going to be here, on this main page. So you are going to click on my library. Can you see my library there?

And you are going to-- OK, wonderful. So you are going to click here where it says, plus game. Sorry. So there is the plus sign and game. So you click there. And once you are on that page, that's when you start. So here's the title. So you're going to-- let me make this bigger.

So there's the title. So let's say I'm going to create one, a simple one. What is-- sorry-- what is this? What are these? That's what I'm teaching my students right now. So what is this and what are these? So this is the title.

And then, for the description, you could use answer the questions using it's a, it's an, or they are. This I'm just doing. Let me use, instead of-- let me use [inaudible].

So answer the questions it's a, it's an, are they are. And then, once you write the description, you have to write the description. Because if you don't write a description, it won't let you proceed.

You can choose the language. So in my case, we're going to use English. But I could also click here to choose different languages. So if you want to plan or create games in different languages, you can also do that.

The tags I usually add at the end after I created my game. I usually don't do it right away. And now you can click on Image Library. Once you click on the Image Library, it will show the GIFs or stickers.

But there's one thing about Bamboozle free. It won't let you use many GIFs. Most of the time, I use the stickers. So most of the time, I click on the image, and it says, the image is too big, so it won't let me use for the free version.

So what do you do, you click here. And let's say I want to type flowers, just to have flowers on my cover. So I'm going to choose one.

So just to demonstrate, let me click here. This one or this one. And then, that's what I was saying. Image too big. So you have to upgrade to use it.

So what I do, I usually use the stickers. Because with stickers, you have more options. Also, you have some options. And it usually works right away. So let me get this one. Oh, this one is also saying it's [audio out]. Sometimes it takes a while. This one, it worked. So after you choose the image here, you click on make a game.

So now my game is created. So new game made. Now add some questions to it. So once-- so here you have a question. And then you have a place to put the answer.

So let's suppose I'm going to ask, what are these? And then I type the answer. They are flowers, let's suppose. I'm going to start with flowers again. They are flowers. So once I type the sentence here for the answer, I click on Image Library. So I click here.

And then I choose-- I'm also going to go to stickers, because, as I said, we have more options that way. So I'm going to choose the flowers that I want to use. And there they are. So they are embedded to the game now. And here, you choose how many points you would like to give.

So yes, you can search for images and stickers. So this is how it works. You go-- once you type the answer here, you click on Image Library. And you can also delete what you typed.

So let's suppose you want to change. You don't want, they are flowers. You just want to add roses. Let's suppose you want to show roses. So you'll type roses. And then it shows you all the images available. And as I said, some of them won't be actually available if you're not on the paid version.

So let me click here. And there they are. So they are flowers. So they are embedded.

And now I choose the points. So for example, I want to assign five points to this one, or 10, 15, 20, 25. I'm going to assign 25. Because I'm sure my students know this and they will do well. So I'm going to assign 25.

So this is a very, very important step here. Once you finish doing-- typing the question, the answer, and assigning the points, you click on Save. So once you click on Save, it will show here your first question. So it's ready there.

Now, you have two options to do the next one. You can come here and type again, like, for example, what are these? Or you can click here on this waffle, a little waffle here. I'll call it waffles or toasts. So you click on them and you can copy this question that you had previously created.

So it will show here exactly how you had typed the first one. So then you just add it. So, for example, now I did flowers already. So I'm just going to put here, they are, let's say, pencils. So they are pencils. So now I click on the Image Library.

So just reviewing the steps-- question, answer, Image Library. So once you click there, it's going to show pencils. And you choose the best image. So let me try this one. It worked. So once it disappears, you know it's in the game. If it doesn't, if it's not in the game, it's going to show as before, like if this is too big. The image is too big.

And now you decide. If you want to keep them all 25, you don't need to change here anymore. Or if you want to assign 15 points to this question, you just click on 15. And then you save. So keep looking at the screen. So you'll see, once you save, it shows here. Now I have pencils and flowers.

And now, just to save time, I'm going to copy the same one if I'm doing another one in the plural. So I'm going to copy this one. And there it is. It shows the question and the answer. I just added the answer now.

So let's say, they are computers. I'm not doing it in the same category here. I'm just using random words just to demonstrate. But if you're working with a specific vocabulary, you will keep looking for the same category. Or if you are using a certain verb tense, you will keep repeating the question and looking for images that represent that question.

So, for example, what are these? They are computers. So once I typed the answer, I click on Image Library. And here, let's see one that shows more than one computer or-- and sometimes you can't find the image that you want. It's not all the time that you're going to be lucky and find exactly what you need.

So you can always change the words too. For example, I don't want computers, I want something else. So you can always add it. You'll go back. So let's suppose I'm looking here and I don't find the image that I want. I don't like the images. I don't want to use them.

So I can change here. I'm going to change to, they are, let's say, something easy to find. They are, oh my goodness, paperclips. So let's see, paperclips. So I'm going to click on the image library again. And now it's going to show me stickers with paperclips. So let me try to see if this one works. It worked. So I save it, and there it is.

So, yeah, there's a question. Can we get images from Google? Yes, but in the paid version. I mean, I wouldn't use some images-- if I have to save a lot of images, I have to go and look for them. I like to use Pexels or Pixabay instead of Google.

And you can-- but it takes a while too. It gives you an opportunity. You can click here, where it says Choose File, if you have the images saved on your computer, you can click on Choose file. So once you click Choose File, it will bring your computer folders, and you will choose the images from there. But that's mostly for the paid version also.

So the free version is a little limited. But if you're using the paid version, yes, you can use images that you saved on your computer. You can use from Pexel or Pixabay. And you can also use images if you create hard images on Canva, you can also save those, and download, and upload them here.

So there are many ways you can do it. I usually use their library because it's easier, because it just shows there. I don't need to have the-- I mean, to go and look for more images, and save the images, and do a lot of work. Because it usually takes me mainly probably 30 minutes to create a set of 12, unless I'm not lucky and I'm not finding anything that I like. But it usually doesn't take too long to create a set.

And also, you can-- I'm going to show you here a different way you can do it. See here, where it says image options? If you click here, you can also, instead of typing the answer here, you can use the answer-- an image as an answer.

So, for example, I'm going to choose-- I'm going to click here on the image library. And I'm going to type candies. So once I have images of candies here, but this is for a different kind of game. Because, for example, for this what is this and what are these, you have to show the image.

But if you're creating a game and you don't want to show the images, you only want to show the questions, you can do that. So for example, if I click here, and then I go and I save it, this one, when you go play, it will not show the image on the screen. Let me show you how it's going to look like just so you have an idea.

See this one? Now it's not showing the image. So if you click on answer with the image, that has to be a different kind of question. So here, when you click, the image shows. So there is also that option. You can not show the image.

So I'm going to delete this one because I was just-- I just created it to demonstrate how to not use the image. But for this activity here, we use the images because we need them.

How are we doing? Is everybody following OK? Am I going too fast? How is it? Thank you, Laura.

So here, I went back to my main screen. So if you go to your main screen again, if you click on your main screen, you have to click here on Edit to continue your game. [laughs] I'm glad everything is doing OK and working for you.

So let me see here. Now, I'm going to create a singular one. So what is this? Now I'm going to use computer, because I saw many computers there, but only one in each image. So it is, or it's a computer.

So I'm going to click on my image library. And now I can add it here too, because I just want the word computer. I don't want the sentence. Because if I type only the word, the specific word, it will give me more options to show me more.

So here, let's say I'm going to choose this one. Let's see if it will-- this one. It's there. Now I'm going to decide, I'm going to choose 20 points for this one. And I'm going to save.

So basically, how many steps do we have to create? We have one, two, three-- if you decide to change. You don't even need to change this if you don't want. So one, two, three, and four, with the Save. Or if you're creating a different kind of game, you can do answer with image. And you leave here blank. You don't write the answer here.

Yes, so, unfortunately, for the images, as I see here, Emilia commented, I don't find relevant free images. Yes, unfortunately, sometimes the images are not too good the ones we find free. So I try to look a lot when I'm creating the game. That's why I like to go to stickers. And the stickers are not always good.

So that's what I said before. It's mostly for vocabulary. But if you're working grammar, or if you want to ask for verb tenses, for example, like here, let me show you my game here, where I use to ask questions in the present continuous tense, for example.

So what is she doing? She is swimming. So this one is actually a pretty good image. These students can actually understand. It's clear to what the action is. This one, what are they doing? They are dancing. Now, what is the dog doing? It is jumping. What are they doing? They are running. So sometimes I create my games based on what I see, what I find. Because then I have a better-- I use better images that way.

But I agree with you. You will see-- let's take a look here at the main page again. You will see that some games, these are the featured games. You will see that some games have better images than others because I think that the person is probably using the paid version.

Like this one, or for adults, I always like to show something that's not too childish, like images that are not just appropriate for children. So I try to find something that's more for the Adult Education. And so, once you start searching, you will start fining better games with better images.

And if you decide to use images, that if you want to use your own images, and then, yeah, you could be using the upgrade. You could upgrade to use better images. And I think I'm going to do that because I'm starting to-- we're starting to advance more with verb tenses and things like that, and I like to always have a good material.

So if you were trying to create a game, and maybe you're-- so you have to go to the-- you have to sign up. If you haven't signed up, it won't let you create a new game. But if you're signed up and you click on your library, it's going to show up there, in library, you click on games. You have to click on plus game.

And then we'll go through the stage of the description, creating the title. So let's continue on this one. Let me create one that they will use.

So here, for example, I have all of them here because I went back to the new page-- I'm sorry-- to the main page. If I want to edit my game, I have to click here, on this pencil. So once I click on the pencil, it will bring me back to my game that I am creating.

So I'm going to type here. What is this? And then the answer, let's say, it's-- so they can use an-- it's an eraser, let's suppose. So it's an eraser. So now I click on Image Library.

And sometimes it, I don't know, it looks like it's happening right now. It freezes the image and it doesn't let me search. So I close here and I click again. And then I click inside the search box and I press Enter.

Let's see if it's going to work now. Sometimes it doesn't work. So that's a Bamboozle thing. You have to be patient too. Try again. Click on-- oh, there you go. So it's better to change here, then-- or maybe they don't have many stickers.

There you go. As I said before, if you type only the word, the specific word, it might come-- it might bring options for you. So you click here. Let me get an eraser. Let me choose this one. And there you go. Now I assign the numbers, the points. And then I save. I saved one by accident that wasn't ready.

So by now, I have one, two, three, four, five. So you have one? How many do you have so far? Anybody has any already? Wow, wonderful. Chat host said that they have 10, excellent. Just type here.

So let's see. I'll create one more. And then, I'm going to go back to the PowerPoint just to show you a little more what I have prepared to share. And let's see here. So one more what's this. So let's say, it's a binder. Let's see. Here, I'm going to assign 25 points. Choose the image.

And as I said, I'm going to look for specific words. Because that way, it's easier to find more. Let's check the stickers. I think I'm going to use notebook then. Because when I see an image that I like, I usually change, because then it's quicker that way. So then I save. And there you go.

So now, if I go to my main page, if I click here my library, games, it's going to show here the game. And I have the images and the questions there.

So I had mentioned that you could use the study version also. Here is the study. If you click here, it shows like this. So you can give the links to your students for them to access. And they can practice what they learned. So you can play the game and then give them this study link.

And here, what's this? So it's not showing. So you ask the students to first practice. Oh, it's an eraser. So check your answer. If you answered correctly, mark OK. So it's a good way for them to practice and study independently also.

So any questions so far? I like your questions because they help me also to show you something if maybe I'm forgetting something. So let's see.

I'm going to add one more. So if I'm here on the main page of my game, and I think I need to create more. Ah, another thing that I forgot to mention. Bamboozle will add to create 24 questions and images. That's the maximum. So it's only 24.

So you can create-- I usually do between 10 and 12, or even 24 I have used. I'm not sure about the price for the paid version. But I can also check. Let's see here. Go to games. It says upgrade.

So, oh, here. If you click on the waffle here, you'll click pricing, it will show there. Let's see. Oh, there you go. It's $4.99 a month, or yearly $59.98. So there's another option too. Oh you don't pay early. If you don't pay early, you can pay $7.99 a month.

And, yeah, that's a wonderful question. Can we import games from other websites? Yes, you can. But I haven't done that yet. So as I said, I'm in the very basic use of Bamboozle. And because I don't have-- I haven't created games from-- on Cahoots or Quizzes, because I think it imports from Cahoots and Quizzes. And I haven't done that.

So I'm not familiar with how you would import games. But I know it does. And it's probably really great because you create one game and then you just use it in many different formats. Thank you for the question, yes.

Yes, you can. So Susan is asking if she can save a game that she found on Search on her library. You can. So let's suppose-- let me go to the main page here. And I really like-- let's suppose, I can choose one here. Let's see this one.

So let's say I really liked this game and I want to save it for later. I want to use it later. So you have here, you click on like. When you click on like, it's going to show on your-- I think on your favorites. And here you can save it too. So you can create a folder.

So you click on Save. And then you creates a new folder. Oh, but it's with unlimited Bamboozle. What I usually do, I save the links. I click on Share. And I copy the link. Once I copy the link, I save on my favorites. So I always have that. So one idea is you can create a bookmark on your computer, and you can name it Bamboozle games. And you have all the ones that you like there.

But, yeah, let me see something just to make sure I'm answering your question accurately. See, if I click here on likes, on my page, yes, it will show the one that I liked. So it's saved. So I clicked on like.

So let me do it again. So let's go back to games. So I'm going to choose one here, another one. Let's see. I'm going to do this first one here. So I want to-- let's suppose I liked it and I want to save it. So you just click on the like, on the heart. You click on the heart.

And now, when you go to your games-- when you go to your games, not the library. You go here on games. You click on games. You are going to-- sorry, no. It's here, under my library. Sorry, I don't do that very often. But you go to my library. You click on likes. And you will see the game there. I'm so sorry.

Yeah, so just reviewing. You click on your-- you go to your My Library, and then you click Likes. And you are going to see all the ones that you have liked.

So once you save the game you created, so you'll get a link? No, you don't get a link. But you go back to your library and the game is there. [clears throat] Excuse me. So you click on your game. And then there is the option to share. So click here on share. You can share to your Google Classroom, or to Facebook, social media.

And you can also copy the link. So once you copy the link, game link copied. So you can paste or send it to someone. This one, the class PIN is for people who use the upgrade version also. You can share the PIN with your students, and they can play the games, like Tic-Tac-Toe, all of those games also.

So how do you like it? Do you like it? Do you think it's useful? Let's see here.

So what I do, I usually copy the link. So I come here to share. And I copy the link. And I paste it to my Google Slides presentation, because that's what I use to plan my lessons. So I really like to always have-- I use Google Slides to prepare my lessons. Because then, when I teach that lesson again, I go back and I can find the links that I like. I have everything saved in one place. So it's really great.

Yeah, I'm so glad you enjoy-- you like it. Because I really enjoy it. Because, as I said, the visual part, unfortunately, yes, there are some limitations if you're on the free version. But my goal was mainly to share with you that there is the resource available that you can use, and, also, that you can create your own material.

And now that you have your own Bamboozle account, if you want, you can follow me. So you can click here on following. So once you click on following, you can follow my page. So you click on following. And you will follow me. So whenever I publish something-- [clears throat] excuse me. [clear throat] Excuse me. Let me get some water.

So once you follow me, you will get updates about my games, the games that I prepare and I make available here. Yes, it is really great. If you can prepare-- [clears throat] I'm so sorry. Excuse me. It's so dry. My throat is kind of scratchy.

Yeah, for end-of-term review is great, because you can maybe create three questions for each unit, or four questions for each lesson. And the students will revisit all that they had learned previously.

So now that I have the game here. So if I want to play, I'm going to click here on play. And as I said before, I don't have the access to the other options. But I can use the play for free. Now, I usually use two teams. So I'm going to click on two and classic.

So the quiz is only questions. See? So here, for example, actually it's not so different from the other one. But the classic one-- so once you click, it shows the question. Once the students answer, you click OK or oops. And you can play.

You can also-- what I do also to review content, I click-- oh, this one is a-- so the Power Apps that I was talking about. So as students sometimes will choose a number and will show, give five points. So they give points to the other team. And sometimes it says, reset score. So it resets for everybody. And everybody is so sad and then it's starting all over.

So that's the fun part of it too, because they end up feeling that they're winning, and then they are not winning anymore. And then comes the competition, who is going to win? So this one, for example, if I think that they got it wrong, it will show-- so it keeps showing the points there. So the points-- let me click on them all so you'll see how it ends.

And then, go to first place. So sometimes the team is really winning. They are 120 points, and they go, and they lose their points. So the other team goes to first place. And then, it's fun. So this is what I like too.

So at the end, they show this GIF. And it's funny. And then there id the review option. So you click here. And you can review. And I usually work on pronunciation with the students. So we read the sentences. We work on pronunciation. So it has different features that allows you to review in many ways.

Yeah, I'm so glad you enjoy it. And, look, I'm going to go back. Just please tell me, were you able to create, or at least start yours? And if you want, you can share the link. Let me go back to my PowerPoint. So if you want, you can share the link to your game in the chat box so we can take a look.

I have a Padlet. Let me go here. My PowerPoint presentation is mostly what I showed you in practice. So I will show you the Padlet so you can add to our Padlet.

So I created this Padlet. So this is me after playing Bamboozle with my students. So we are all happy. And I asked them to take a picture. And this is a really great group that I teach. So I asked them to take a picture.

And here is the Padlet. I have the link. Let me get the link and send you in the chat box. So if you were able to create, if you didn't, that's fine too. You can always come back to the Padlet and add your game there.

So let me send you the link. Oh, I sent as direct message. Let me send to everybody. There you go. So now you have the Padlet. Once you create and if you would like to share with everybody, just use the Padlet. And you can click here. I see one there. Let me take a look.

Oh, that's beautiful. So she has a backpack. It is hers. I love it. That's so gorgeous. My brother bought a new car. It's his car. My wife and I purchased a condo. That condo is ours. Oh, I love it.

Wow, thank you. I'm going to follow you. So I have here-- so I'm going to click on Follow. And I'm following you. Ah, thank you, Christa. That's beautiful. Oh, wow. That's super. I'm going to use it for sure. Oh, I'm so sorry. Can you still see my screen? Because I think I was showing here. Oh, I'm sorry.

So this is what Christa created. I'm sorry if I'm not pronounce your name correctly. Let's see here. Oh, I'm so sorry. I was just showing the QR code. Yes, let me share the Padlet. I sent in the chat box the link to the Padlet.

And there is also-- let me stop sharing and get the QR code and go back to the QR code. There you go. So this is the QR code for the Padlet.